Google is ditching Material Design components on iOS

Google is ditching Material Design components on iOS in favour of Apple’s own UIKit.

Material Design was introduced by Google in 2014 with the aim of unifying the company’s products across platforms and form factors. It uses tactile surfaces, bold graphic design, and fluid motion to create beautiful, intuitive experiences for users.

https://youtu.be/Q8TXgCzxEnw

According to Jeff Verkoeyen, Engineering Lead for Google Design on Apple’s platforms, the company...

How SAFe improves software development and business agility

Track Runner

In recent years, many organisations have turned to agile methodologies to optimise their software development processes. And while the approach has been widely successful, some businesses - particularly larger enterprises - have experienced more difficulties than others in transforming their legacy approach into an agile mindset, culture and processes.

In response to these circumstances, the Scaled Agile Framework (SAFe) was designed to help large organisations successfully adopt...

Native apps vs. WordPress PWAs: Let battle commence

Sponsored When it comes to the world of technology, nothing lasts forever. Just ask Sony, whose revolutionary Betamax machine lost its market primacy to VHS, which in turn was obliterated by the DVD, only for on-demand streaming; okay, you get the idea.

Much like streaming dominates our viewing lives, native apps have become an essential, seemingly immovable pillar of digital strategy, the go-to platform for businesses looking to interface with their customers on mobile. And for...

Microsoft begins charming developers into supporting its dual-screen vision

Microsoft has kicked off its campaign to get developers to support its dual-screen vision with the release of a preview toolkit.

The toolkit allows developers to begin crafting apps for the company’s upcoming Android-powered Surface Duo smartphone. However, those wanting to start building apps for the Windows 10 X-powered Surface Neo PC will need to wait a bit longer.

Both of the new devices feature two displays which Microsoft is betting on as being the future of...

Apple launches accelerator in China to boost app design and development

Apple has cut the ribbon on its first app design and development accelerator in China.

The accelerator, located in Shanghai, aims to help Apple scale its operation in one of the world’s biggest markets.

Apple will hold regular lectures and networking sessions for developers at its new accelerator. All of Apple’s platforms will be covered, including iOS, iPadOS, watchOS, macOS, and tvOS.

Enwei Xie, Apple’s Head of Developer Relations in Greater China,...

Project Catalyst: Apple explains how porting iPad apps to macOS works

Apple’s freshly minted Project Catalyst team has provided further details on how it’s managed to achieve iPad app porting to macOS.

The macOS store launched in 2011 but has failed to gain the traction of its iOS counterpart. To help fix this, Apple announced Project Catalyst at this year’s WWDC.

Project Catalyst aims to make it easy for developers to port their iPadOS apps to macOS Catalina. Apple claimed basic porting was as simple as opening their iPad...

WWDC 19 recap: Developers will provide the excitement

Apple has completed its annual WWDC keynote for another year, so let's dive into the announcements to see if we should be getting excited.

Let’s start with how our  ‘what to expect’ predictions fared last month:

✔ iOS dark mode

✔ iPad home screen update (widget support added)

✔ Updated first-party apps (Messages, Reminders, Mail, Notes,...

Uniting developers and designers with Unite UX

Developer sat down with Unite UX product manager Daniel Levy to hear Progress’ plan to bridge the gap between developers and designers.

Most of us have witnessed or experienced the disconnect. The different tools used often results in a back-and-forth with constant reiterations needed. Ultimately, this wastes effort and money with a slow time-to-market.

Unite UX aims to offer a roundtrip workflow allowing developers and designers to continue using their existing...

Android Q ‘dark mode’ will help logical third-party adoption

Dark mode is an ‘approved Android Q feature’ that will be adopted system-wide, hopefully driving third-party developers to support in their own apps.

A Chromium Gerrit tracker created by Googler Lukasz Zbylut says the “[Android] Q team wants to ensure that all preloaded apps support dark mode natively.”

The tracker also states, “In order to ship dark mode successfully, we need all UI elements to be ideally themed dark by May 2019”. Google...

The benefits of darker in-app colour schemes are clear

Google has finally confirmed what many have suspected, there are clear benefits to offering darker in-app colour schemes.

During its Android Dev Summit this week, Google displayed several comparisons of the power drain while displays show different colours.

As suspected, black is the most power-efficient. White, on the other hand, is by far and large the most power-hungry – consuming over six times as much juice.

While all displays consume less power...